P+ - King Dedede - Subroutine - 0x2bddc
            - if (not(OnGround)) 
- FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbd6) }
 - if ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(12))) 
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.1))) 
- IfStatementOr ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.1)))
 - FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbbc) }