P+ - King Dedede - Subroutine - 0x2bddc
- if (not(OnGround))
- FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbd6) }
- if ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(12)))
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.1)))
- IfStatementOr ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.1)))
- FloatVariableSet { variable: RandomAccessFloat (0x42c), value: InternalConstantInt (0xbbc) }